Drop rates
Dodami sells no paid randomized items. These are the odds for free random rewards, including "One More Daily Seed," which you can open by watching an ad. Every draw gives something.
Last updated [YYYY-MM-DD], data version 2026.10.1. Numbers on this page are generated from the game data.
1. Daily Seed
You get one every day at 4:00 AM (your time zone). Plant it in the Mini Pot, water it, and it opens 6 hours later.
| Result | Rate | Seed Week | Details |
|---|---|---|---|
| Wildflower (common) | 40% | 37.04% | 1 of 6 (Violet, Daisy, Clover Blossom, Buttercup, Cosmos, Chamomile), new ones first |
| Wildflower (uncommon) | 15% | 13.89% | 1 of 4 (Forget-me-not, Bellflower, Lavender, Poppy), new ones first |
| Wildflower (rare) | 5% | 4.63% | 1 of 2 (Snowdrop, Lily of the Valley), new ones first |
| Sunshine 30–80 | 20% | 18.52% | 30~80 Sunshine |
| Snack / Honey Water / Plant Vitamin | 10% | 9.26% | Snack Cookie ×2 50%, Honey Water ×1 30%, Plant Vitamin ×1 20% |
| Dodami seed | 8% | 14.81% | See the rarity table in section 2 |
| Dew 5–10 | 2% | 1.85% | 5~10 Dew |
| Total | 100% | 100% |
- Pity: if no pet seed appears for 10 days in a row, the next Daily Seed is guaranteed to be one.
- First seed: your very first Daily Seed is always a Forget-me-not. It counts as a day toward pity.
- Seed Week: during Seed Week, the pet seed weight is multiplied by 2 and the other rows shrink proportionally (third column).
- One More Daily Seed (ad): opens one more with the same table, up to 1 per day, right after the ad finishes. It does not count toward pity.
- Results follow a fixed per-account sequence, so reopening the app or switching devices does not change them.
2. Pet seed rarity
Applies when a Daily Seed turns out to be a pet seed. Within a rarity, every species is equally likely. “Per species” is the chance of that species from a single Daily Seed.
| Rarity | Of pet seeds | Per species | Species |
|---|---|---|---|
| Common | 55% | 1.1% | Tulip Dodami, Dandelion Dodami, Clover Dodami, Cherry Tomato Dodami |
| Uncommon | 30% | 0.8% | Cactus Dodami, Lotus Dodami, Mushroom Dodami |
| Rare | 10% | 0.8% | Sunflower Dodami |
| Epic | 5% | 0.4% | Moonflower Dodami |
Seasonal Dodami (Acorn Dodami) never come from Daily Seeds; get them from the seasonal event shop and by harvesting.
3. Harvest and bloom
| Item | Rate | Notes |
|---|---|---|
| Extra seed on harvest | 25% | 2 seeds, plus 1 more at 25% |
| Color variant (per seed) | 10% | One of Coral, Mint, Lilac (equal odds) |
| Shiny | 2% | 4% if it never napped while growing. Clover Dodami adds 1%. |
| Dandelion Dodami harvest bonus | 100% | 1 wildflower seed: 1 of 12 (Violet, Daisy, Clover Blossom, Buttercup, Cosmos, Chamomile, Forget-me-not, Bellflower, Lavender, Poppy, Snowdrop, Lily of the Valley), new ones first |
| Secret forms | Conditional | Moonlit(50%+ of care at night, 10+ care actions), Rainbow(balanced traits, 12+ special care). Condition-based, not random. |
4. Guest gifts
Gifts guests leave in your mailbox. The table depends on the guest’s rarity.
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 90% | 3~8 Sunshine |
| Snack | 5% | 2 Sunshine + Snack Cookie ×1 |
| Wildflower seed | 5% | 1 of 6 (Violet, Daisy, Clover Blossom, Buttercup, Cosmos, Chamomile), new ones first |
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 85% | 8~15 Sunshine |
| Honey Water | 5% | 5 Sunshine + Honey Water ×1 |
| Wildflower seed | 10% | 1 of 4 (Forget-me-not, Bellflower, Lavender, Poppy), new ones first |
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 75% | 20~40 Sunshine |
| Dew | 10% | 1~5 Dew |
| Wildflower seed | 10% | 1 of 2 (Snowdrop, Lily of the Valley), new ones first |
| Hat | 5% | Flower Crown ×1 |
| Gift | Rate | Details |
|---|---|---|
| Dew | 100% | 30~50 Sunshine + 5 Dew |
5. Change log
| Date | Change |
|---|---|
| [YYYY-MM-DD] | Initial publication |
We announce rate changes in-app [7] days before they take effect and record them here.
For ad rewards, see Ads & Rewards.